Previous: Attractor Interface 4.3 The View next: Miscellaneous


The "View" in Chaoscope is simply the project window, where you can manipulate the attractor in real-time and where the render is displayed.


4.3.1 The different view states


There are six different view states, which indicate what task Chaoscope is busy completing and which actions are available. The View state is displayed in the View window title bar, after the Attractor type, within brackets.

You have pressed the F3 key, Chaoscope is searching for a new attractor. Once an attractor has been found, a quick render (20,000 iterations) is displayed.
The preview mode displays the attractor using OpenGL, allowing you to manipulate the attractor in real-time. The view switch to preview mode after you have either:
  • changed the attractor type
  • changed the rendering mode
  • changed one or both gradients in Light or Plasma modes
  • randomized the lights in Solid mode
  • changed the attractor angle, position or scale (see 4.3.2 and 4.3.4)
  • loaded a project file

Many actions will make the view switch back to preview mode. The preview replaces the last render, so make sure you have saved the image before modifying the view. A good way to avoid switching back to preview mode by accident is to select the Zoom tool before a render.

No attractor
The parameters for the current equation doesn't yield any attractor, the orbit is drifting towards Infinity. When it's the case, nothing is rendered and the window is left blank.
You have pressed the F4 key, Chaoscope is rendering the attractor. Check the status bar to know how much time is left before completion.
Rendering or Searching is completed.
You have started an attractor animation.

4.3.2 View interface


Once you have found an attractor you wish to render, you may want to change the point of view, or zoom in onto a particular feature. To do so, first bring the mouse cursor onto the view. You can then apply the following adjustments:

Press and hold the left mouse button while moving the mouse around.
Hold the Shift key and the left mouse button down while moving the mouse around.
Scroll the wheel of your mouse down to increase the size of the attractor, up to reduce it. Alternatively you can hold the Ctrl key and the left mouse button while moving the mouse up and down.

4.3.3 View Toolbar


There are currently two enabled tools on the View toolbar:

  • Default: Used as described in 4.3.2.
  • Zoom: Used to zoom in and out. Zoom out by holding the Alt key.
the View toolbar

4.3.4 View menu

Copy the rendered image to the Clipboard.
Move the attractor to the centre of the view.
Move and scale the attractor to make it entirely fit within the view.
the View menu
Auto Adjust
Automatically adjust the attractor after a search or a parameter modification. This option is enabled by default. It is useful when you use the parameters sliders.
Random Gradient, Gradients or Lights
Pick random colors for the gradients. In Solid Mode, randomizes the lights position and color.

4.3.5 View property palette


In this palette, the changes made to some of the properties will not be applied immediately. You will know if a change needs to be applied when the property caption is displayed in bold characters. Press Return to apply the changes or Escape to cancel them.

Render drop-down list lets you change the rendering mode on the fly.

Width and Height drop-down lists change the image size. You can select a predefined value or type your own. You must press Return to apply the change.

Updates is the number of times the view will be updated while rendering an attractor. You may change to "1" when you are ready to start the final rendering of an attractor.

the View property palette

is the size of the attractor.

Zoom is the view zoom level. Do not confuse Scale and Zoom! Scale is the scale (or size) of the attractor and changing it affects the final render. Zoom is the size factor applied to the image and doesn't affect the final render.

Below are the parameters specific to the Render mode, as discussed in Rendering modes.

Right-click on a gradient to bring up its context menu.
  • Open opens a new gradient, current a FractINT compatible .map file. You can also double-click on a gradient to open a new one.
  • Random picks a new gradient at random.
  • Reverse reverses the colors order within the gradient.
the gradient context menu
To edit a color, type its hexadecimal equivalent in the text box. If you're not familiar with hexadecimal or would rather use a graphic interface to edit a color, double-click on the color itself to bring up the Windows Color dialog box.
color properties in Solid mode


Previous: Attractor Interface 4.3 The View next: Miscellaneous