03/09/06 : 0.3.1 ================ FIXES - Missing OpenGL extensions were ignored, causing Light and Plasma to crash - Switching to "Opacity Mask" in Save as dialog set the path to Parameters folder - View was udpated five times when Solid mode View Settings was loaded or during Batch Processing - Changing Batch processing "project step" via text box wasn't updating "first project" controls - Zooming out could cause the render to scroll out of the frame - On XP, palettes could be displayed behind the main application window - View wasn't refreshed when overlapping view was minimized - Creating very large projects could fail even with sufficient RAM - Simple Preview attractor color wasn't updated correctly when background color was changed 20/05/06 : 0.3 ============== NEW FEATURES - Full project load and save (including angle, colors, etc.) - Batch rendering - Chaotic Flow equation was added - Polynomial Function equations were added - Improved preview : now closer to final render - Options interface - Folders for each files category - Gradient is used for Gas and Liquid rather than default black and white - View window may be resized and scrolled - Render and preview zoom in/out up to 16x - Render size can be changed once the project is open - Ctrl+R to randomize gradients, lights in Solid mode - Secondary color for attractor in Solid mode - Search history for the current equation - Solid Mode transparency mask can be saved - Attraction animation FIXES - The preview brightness was inconsistent between rendering mode changes - Shadows didn't match Opacity in Solid mode - Parameters saved with an exponent part couldn't be read - Floating point exceptions weren't captured during Search - Rotation is now consistent with scale - Large preview scale was causing near-plane clipping - Left-most and bottom-most pixel lines were missing on rendered image - Half of Julia shadows was clipped off in Solid mode - Artefacts could appear on shadows edges - View centering was broken - View updates were reset to 10 when changing active project - View title bar wasn't updated when user changed attractor MISCELLANEOUS - Sliders are resized properly - Property palettes can be hidden - Property palettes position is saved - More sloppy code clean-up/optimisation - Better view update indicator in status bar - Real time view parameters (contrast, gamma, etc.) when possible - New (more logical) key layout 30/07/04 : 0.2.1 ================ FIXES - Incorrect angle gradient coloring for Lorenz/Lorenz-84 with low dT - Setting Gamma, Opacity or Roughness to 0 crashed the program 24/05/04 : 0.2 ============== NEW FEATURES - Lorenz-84 equation was added - Inverse Julia quaternion equation was added - IFS Parameters are now transformations rather than matrix coefficients - User can set number of IFS matrices (from 2 to 8) - User can set order of Polynomial Sprott equation (from 2 to 5) - Subpixel precision for parameter sliders - Variable search randomness (from 1% to 100%) - User can choose which parameters will be randomized during Attractor search - Search for attractor can be stopped (Shift + F3) - Speed and angle gradients can be modified by loading FractINT .map files (double-click on gradient) - Rendered view can be copied to the Clipboard - Ctrl + left mouse button view zoom - File format for parameters changed, extension is now ".csattr", attractor type automatically detected FIXES - Property palette combo box buttons were allocating a bitmap object on every drawing request - Enumerated properties (using a combo box control) were crashing application on quitting - Scale property wasn't updated when the view was adjusted (F6) - Property separator wasn't redrawn when the property had the focus - Property list custom bevel style was corrupting scroll bar refreshing - Maximised MDI window vertical position was incorrect on Windows XP - "Load..." menu item is now disabled until a project is created - Parameters are no longer truncated at the sixth decimal - The Icon Degree parameter wasn't loaded when using the French interface - IFS random walk was different from one render to another, causing the preview to be jerky when the sliders were used - Status bar is cleared when attractor or the rendering mode is changed - AM/PM indicator removed from the "time left" counter (time format global setting was used) - Solid mode rendering shadows weren't projected correctly - Attractors of dimension 0 (single point) were triggering a SING error during search - View wasn't cleared when no attractor was found after a while MISCELLANEOUS - Property palette combo box buttons are not hand-drawn anymore - Image data transfer memory allocation was optimised - About box with link to the website - Adjusting and centering is now followed by a quick render - Sloppy code clean-up/optimisation - Text properties don't beep anymore when user presses Return key - Solid mode default (and only) light setup was changed - Rendering is done in a separate thread, now more multitasking-friendly - User can set interface language during first launch 22/08/03 : 0.1 ============== First public release.